An overview

Here you'll find an overview of what you'll be reading in the Dark Fate RPG book. Of course, if you've got the book handy then please do feel free to use the contents pages within that, but this is a great page to have on hand if you can't remember where a certain topic is covered. The Dark Fate RPG is fun and never too complex to enjoy, and the book is spread out over many chapters to give you the best sense of the game it can.

Written thoroughly and to ensure you're in the know before you begin playing, Dark Fate will be as fun as anything else you're into involving a table and a few friends, from Munchkin Fu to free poker games. Quick to pick up, easy to become a master at and with years of play value ahead, just skimming the chapter summaries should give you a rough idea as to the staggering amount of content you'll find within the books' pages.

Chapter 1: Dark Fate

Introduction, including basic info on the nations of the land, the history of the death of the Goddess of Magic and the raise of the Necropolis.

Chapter 2: A Hero is Born

Character generation, classes available, equipment and general item lists.

Referee's Section

Chapter 3: The Dark Fate of the Land

Chronology and overview of the most important events of the past.

Chapter 4: Gazeteer

Description of each city of the land, notes on societal characteristics of each nation, including culture and trade. Overview of the important landmarks and the important groups. Considerations on the currency and the faith of the land.

Chapter 5: Adventures

Random adventure generator.

Chapter 6: Dramatis Personae

Important NPCs.

Chapter 7: Bestiary

Almost twenty new monsters to populate your dungeons.

Chapter 8: Treasure

New trade-off table and description of the legendary items of the land.

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